// ChildFrm.h : interface of the CChildFrame class // /////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_CHILDFRM_H__A720368E_E01B_11D1_9525_0080488929D2__INCLUDED_) #define AFX_CHILDFRM_H__A720368E_E01B_11D1_9525_0080488929D2__INCLUDED_
#if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000
class CChildFrame : public CMDIChildWnd { DECLARE_DYNCREATE(CChildFrame) public: CChildFrame();
// Attributes public:
// Operations public:
// Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CChildFrame) virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL
// Implementation public: virtual ~CChildFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif
// Generated message map functions protected: //{{AFX_MSG(CChildFrame) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG DECLARE_MESSAGE_MAP() };
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CHILDFRM_H__A720368E_E01B_11D1_9525_0080488929D2__INCLUDED_)