// multi.cpp : Defines the class behaviors for the application. //
#include "stdafx.h" #include "multi.h"
#include "MainFrm.h" #include "ChildFrm.h" #include "multiDoc.h" #include "multiView.h"
#ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif
///////////////////////////////////////////////////////////////////////////// // CMultiApp
BEGIN_MESSAGE_MAP(CMultiApp, CWinApp) //{{AFX_MSG_MAP(CMultiApp) ON_COMMAND(ID_APP_ABOUT, OnAppAbout) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP // Standard file based document commands ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) // Standard print setup command ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup) END_MESSAGE_MAP()
///////////////////////////////////////////////////////////////////////////// // CMultiApp construction
CMultiApp::CMultiApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance }
///////////////////////////////////////////////////////////////////////////// // The one and only CMultiApp object
CMultiApp theApp;
///////////////////////////////////////////////////////////////////////////// // CMultiApp initialization
BOOL CMultiApp::InitInstance() { // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need.
#ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif
// Change the registry key under which our settings are stored. // You should modify this string to be something appropriate // such as the name of your company or organization. SetRegistryKey(_T("Local AppWizard-Generated Applications"));