Визуальное программирование и MFC



         

Single.cpp


// single.cpp : Defines the class behaviors for the application. //   #include "stdafx.h" #include "single.h"   #include "MainFrm.h" #include "singleDoc.h" #include "singleView.h"   #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif   ///////////////////////////////////////////////////////////////////////////// // CSingleApp   BEGIN_MESSAGE_MAP(CSingleApp, CWinApp) //{{AFX_MSG_MAP(CSingleApp) ON_COMMAND(ID_APP_ABOUT, OnAppAbout) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG_MAP // Standard file based document commands ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew) ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen) // Standard print setup command ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup) END_MESSAGE_MAP()   ///////////////////////////////////////////////////////////////////////////// // CSingleApp construction   CSingleApp::CSingleApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance }   ///////////////////////////////////////////////////////////////////////////// // The one and only CSingleApp object   CSingleApp theApp;   ///////////////////////////////////////////////////////////////////////////// // CSingleApp initialization   BOOL CSingleApp::InitInstance() { // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need.   #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif   // Change the registry key under which our settings are stored. // You should modify this string to be something appropriate // such as the name of your company or organization.


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